Posts Tagged ‘everest’

Midas

Wednesday, July 15th, 2009

This is a really lofty goal, but I think in my spare time I’m going to have a try at 100% accurately re-creating the Goldeneye engine in C, based on disassemblies and traces of the actual game.

Well, that’s the end goal, anyway.  For now I’d be satisfied with tracing out the game’s boot process to figure out why, exactly, it fails to boot in MESS currently.

Either way, my current work is here.  That’s after around 4-5 hours’ worth of work.